Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
Conclusion & alert: CVE-2007-4442 is rated High Exploit Risk (68.3/100): CVSS Medium severity, with high exploitation likelihood (EPSS 12.20%, 94th percentile). Core evidence: 1 public exploit reference(s) are indexed (Exploit-DB). Mandatory action: Public exploits are available—assess exposure, apply mitigations, and prioritize patching.
Risk is dynamic; we continuously reassess and refresh what is shown on this page as upstream context changes.
| EDB-ID | Source | Kind | Published | Link |
|---|---|---|---|---|
| 30513 | exploit_db | edb | 2007-08-20 | Exploit-DB ↗ |
EPSS lead: Daily EPSS estimates relative likelihood of exploitation; percentile ranks this CVE among scored vulnerabilities (higher = more severe relative rank).
| # | Date | Old EPSS score | New EPSS score | Delta (New - Old) |
|---|---|---|---|---|
| 1 | 2026-04-09 | 11.79% | 12.20% | +0.41% |
| 2 | 2026-03-02 | 9.77% | 11.79% | +2.02% |
| 3 | 2025-11-05 | — | 9.77% | — |
Full EPSS history (14 records total)
CVSS metrics for this CVE.
| Base score | Version | Severity | Vector | Exploitability | Impact | Score source |
|---|---|---|---|---|---|---|
| 5.0 | 2.0 | MEDIUM |
|
10.0 | 2.9 | [email protected] |
| Vendor | Product | Version | Raw CPE |
|---|---|---|---|
| epic_games | unreal_engine | 2003 | cpe:2.3:a:epic_games:unreal_engine:2003:*:*:*:*:*:*:* |
| epic_games | unreal_engine | 2004 | cpe:2.3:a:epic_games:unreal_engine:2004:*:*:*:*:*:*:* |