This page lists publicly disclosed CVE vulnerabilities affecting activision call_of_duty (linked via NVD CPE). Each row includes severity scores, summaries, and publication dates to help identify and analyze security issues.
| CVE | Summary | Source | Max CVSS | EPSS % | Published | Updated |
|---|---|---|---|---|---|---|
| CVE-2006-5058 | Buffer overflow in (1) Call of Duty 1.5b and earlier, (2) Call of Duty United Offensive 1.51b and earlier, and (3) Call of Duty 2 1.3 and earlier allows remote attackers to execute arbitrary code via a long map argument to the "callvote map" command. | [email protected] | 7.5 | 9.56% | 2006-09-27 | 2026-06-16 |
| CVE-2005-0983 | Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data. | [email protected] | 5.0 | 2.56% | 2005-05-02 | 2026-06-16 |
| CVE-2004-1664 | Call of Duty 1.4 and earlier allows remote attackers to cause a denial of service (game end) via a large (1) query or (2) reply packet, which is not properly handled by the buffer overflow protection mechanism. NOTE: this issue might overlap CVE-2005-0430. | [email protected] | 5.0 | 7.55% | 2004-09-05 | 2026-06-16 |