This page lists publicly disclosed CVE vulnerabilities affecting empire_server empire_server (linked via NVD CPE). Each row includes severity scores, summaries, and publication dates to help identify and analyze security issues.
| CVE | Summary | Source | Max CVSS | EPSS % | Published | Updated |
|---|---|---|---|---|---|---|
| CVE-2008-3169 | Multiple heap-based buffer overflows in Empire Server before 4.3.15 allow remote attackers to cause a denial of service or possibly execute arbitrary code via unspecified vectors, related to a "coordinate normalization bug." NOTE: some of these details are obtained from third party information. | [email protected] | 10.0 | 3.12% | 2008-07-14 | 2026-04-23 |
| CVE-2008-3168 | The files utility in Empire Server before 4.3.15 discloses the world creation time, which makes it easier for attackers to determine the PRNG seed. | [email protected] | 5.0 | 0.33% | 2008-07-14 | 2026-04-23 |
| CVE-2006-2393 | The client_cmd function in Empire 4.3.2 and earlier allows remote attackers to cause a denial of service (application crash) by causing long text strings to be appended to the player->client buffer, which causes an invalid memory access. | [email protected] | 5.0 | 10.90% | 2006-05-16 | 2026-04-16 |
| CVE-2006-1840 | Multiple format string vulnerabilities in Empire Server before 4.3.1 allow attackers to cause a denial of service (crash) via the (1) load, (2) spy and (3) bomb functions. | [email protected] | 6.4 | 0.79% | 2006-04-19 | 2026-04-16 |