stalker-game CVE Vulnerabilities & CVE List (4)

Products (CPE): — CVEs: 4

stalker-game vulnerability overview

Aggregates CVE and security vulnerability intelligence across all stalker-game-related products, including CVSS, EPSS, publication dates, and vulnerability intelligence data.

Historical issues mainly involve vendor risk buffer overflow and vendor risk input validation and related security problems, affecting vendor surface software deployment and vendor surface production workloads scenarios.

Vulnerability distribution trend (last 24 months)

Showing 14 of 4 CVEs
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CVE Summary Source Max CVSS EPSS % Published Updated
CVE-2008-6705 The MultipacketReciever::RecievePacket function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server termination) via a crafted packet without an expected 0xe0 or 0xe1 value, which triggers the INT3 instruction. [email protected] 5.0 4.59% 2009-04-10 2026-04-23
CVE-2008-6704 Integer overflow in the NET_Compressor::Decompress function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server crash) via a crafted packet with a 0xc1 value that contains no compressed data, which triggers a copy of a large amount of memory. [email protected] 5.0 1.90% 2009-04-10 2026-04-23
CVE-2008-6703 Stack-based buffer overflow in the IPureServer::_Recieve function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to execute arbitrary code via a compressed 0x39 packet, which is decompressed by the NET_Compressor::Decompress function. [email protected] 10.0 28.29% 2009-04-10 2026-04-23
CVE-2008-6702 S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (crash) via a long nickname, which triggers an exception. [email protected] 5.0 12.68% 2009-04-10 2026-04-23
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