CVE-2018-1000224

Exp

Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet of death), possible leak of uninitialized memory. This attack appear to be exploitable via A malformed packet is received over the network by a Godot application that uses built-in serialization (e.g. game server, or game client). Could be triggered by multiplayer opponent. This vulnerability appears to have been fixed in 2.1.5, 3.0.6, master branch after commit feaf03421dda0213382b51aff07bd5a96b29487b.

Published: 2018-08-20 Last update: 2024-11-21 Assigner: [email protected] Source: [email protected]

Conclusion & alert: CVE-2018-1000224 is rated High Exploit Risk (77.4/100): CVSS High severity, with high exploitation likelihood (EPSS 13.16%, 94th percentile). Core evidence: 1 public exploit reference(s) are indexed (Exploit-DB). Mandatory action: Public exploits are available—assess exposure, apply mitigations, and prioritize patching.

Risk is dynamic; we continuously reassess and refresh what is shown on this page as upstream context changes.

Public exploit references (Exploit-DB) for CVE-2018-1000224

EDB-ID Source Kind Published Link
nvd_ref exploit_tag Exploit-DB ↗

Exploit prediction scoring system (EPSS) score for CVE-2018-1000224

EPSS lead: Daily EPSS estimates relative likelihood of exploitation; percentile ranks this CVE among scored vulnerabilities (higher = more severe relative rank).

# Date Old EPSS score New EPSS score Delta (New - Old)
1 2025-07-21 13.59% 13.16% -0.43%
2 2025-06-05 13.81% 13.59% -0.22%
3 2025-03-30 13.81%

Full EPSS history (16 records total)

Common vulnerability scoring system (CVSS) metrics for CVE-2018-1000224

CVSS metrics for this CVE.

Base score Version Severity Vector Exploitability Impact Score source
7.5 3.0 HIGH
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H Click to expand
Attack vector (AV:N)
Could be attacked over the internet or any normal routed network—not just someone sitting at the machine.
Attack complexity (AC:L)
Once they can reach the bug, pulling it off is straightforward—no weird race conditions or rare setup.
Privileges required (PR:N)
No account or special rights needed—anonymous or random user is enough.
User interaction (UI:N)
Nobody has to click “OK” or open a trap file; it can work without a victim helping.
Scope (S:U)
Damage stays in the same “trust bubble” as the broken component—no big spill into unrelated systems.
Confidentiality (C:N)
Doesn’t really leak secrets in a meaningful way.
Integrity (I:N)
Data isn’t meaningfully altered or forged.
Availability (A:H)
Could take the service down hard or make it unusable for people who depend on it.
3.9 3.6 [email protected]
5.0 2.0 MEDIUM
AV:N/AC:L/Au:N/C:N/I:N/A:P Click to expand
Access vector (AV:N)
Can be exploited remotely over network reachability.
Access complexity (AC:L)
Exploitation conditions are straightforward and predictable.
Authentication (AU:N)
No authentication is required.
Confidentiality impact (C:N)
No confidentiality impact.
Integrity impact (I:N)
No integrity impact.
Availability impact (A:P)
Partial availability impact.
10.0 2.9 [email protected]

Weakness enumeration for CVE-2018-1000224

OS Trackers for CVE-2018-1000224

vendor priority summary link
debian unimportant CVE-2018-1000224 unimportant priority: Debian including 1 source packages (godot), 4 status rows across 4 suites (bookworm, bullseye, sid, trixie): resolved 4. https://security-tracker.debian.org/tracker/CVE-2018-1000224

Affected software / configurations for CVE-2018-1000224

Vendor Product Version Raw CPE
godotengine godot < 2.1.5 cpe:2.3:a:godotengine:godot:*:*:*:*:*:*:*:*
godotengine godot >= 3.0.0, < 3.0.6 cpe:2.3:a:godotengine:godot:*:*:*:*:*:*:*:*

References for CVE-2018-1000224

cvelogic Threat Intelligence