Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
Conclusion & alert: CVE-2020-6019 is rated High Exploit Risk (74.8/100): CVSS High severity, with high exploitation likelihood (EPSS 6.72%, 91th percentile). Core evidence: 1 public exploit reference(s) are indexed (Exploit-DB). Mandatory action: Public exploits are available—assess exposure, apply mitigations, and prioritize patching.
Risk is dynamic; we continuously reassess and refresh what is shown on this page as upstream context changes.
| EDB-ID | Source | Kind | Published | Link |
|---|---|---|---|---|
| — | nvd_ref | exploit_tag | Exploit-DB ↗ |
EPSS lead: Daily EPSS estimates relative likelihood of exploitation; percentile ranks this CVE among scored vulnerabilities (higher = more severe relative rank).
| # | Date | Old EPSS score | New EPSS score | Delta (New - Old) |
|---|---|---|---|---|
| 1 | 2025-11-04 | 8.74% | 6.72% | -2.02% |
| 2 | 2025-03-30 | 18.95% | 8.74% | -10.21% |
| 3 | 2025-03-29 | — | 18.95% | — |
Full EPSS history (8 records total)
CVSS metrics for this CVE.
| Base score | Version | Severity | Vector | Exploitability | Impact | Score source |
|---|---|---|---|---|---|---|
| 7.5 | 3.1 | HIGH |
|
3.9 | 3.6 | [email protected] |
| 5.0 | 2.0 | MEDIUM |
|
10.0 | 2.9 | [email protected] |
| Vendor | Product | Version | Raw CPE |
|---|---|---|---|
| valvesoftware | game_networking_sockets | < 1.2.0 | cpe:2.3:a:valvesoftware:game_networking_sockets:*:*:*:*:*:*:*:* |
| URL | Tags |
|---|---|
| https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678 | Patch Third Party Advisory |
| https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/ | Exploit Third Party Advisory |